Mining
Chips in your mining slots mine $RCG every hour. The higher your chip's level and your clan's level, the bigger the haul.

$RCG (Rush Caps Game) is a jetton on the TON network. In the game, your chips mine $RCG, and everything players spend is burned on-chain.
EQDoTwRq4Y7Nc2pWPQlYhsuN8u50LzP4L_saZV5S84jreWHhCalculated automatically from the game's transaction log — no manual edits.
Half of the supply is mined by players. The rest goes to the team, liquidity, marketing and in-game giveaways.
Every large $RCG share sits on its own public wallet — anyone can check the balances on-chain.
UQBp1NdcL2QlFmy8_6MCuqaUSdX2X92AH-ZKizTTpfuJINquUQBQrbvzaTXNgP2ZHz1C3wsNV7OG4IXaag6gvXtKAdvNDRWmUQDZtNIQ8DpOhwwoUNodV5jNPcpdpRhsu69_7gBYSSBNAUu-UQDOy36hCf6NKUuGVLK1m8uCJjUk2cY9bo4IY7f6ZquWhse570M $RCG is split into pools. You can see how much of each has already been given out.
Mining runs in phases. Each one unlocks once players have mined a set amount of $RCG in total, and some bring new features.
Mined 0.01% of 500M $RCG
New mining mechanics
0.37% doneIn-game trophies
0% doneIn-game $RCG P2P market
0% doneBuyback of part of the tokens from the P2P market, then burn
0% doneChanges to mining terms
0% doneAirdrop
0% done$RCG listing and first withdrawals to wallets
0% doneEnd of mining and a new direction — the game goes on, and everything mined stays yours
0% doneChips in your mining slots mine $RCG every hour. The higher your chip's level and your clan's level, the bigger the haul.
Every $RCG players spend in the game — on cases, slots, clans, the piggy bank or swapping for PNT — is burned on-chain in the same amount. The token supply only goes down.
In-game $RCG is your balance inside RushCaps. The token is a separate asset in a TON wallet; your in-game balance doesn't convert to the token on its own.
Numbers update every 10 minutes. Every burn can be verified on GRAM Explorer and in the $RCG topic of our chat.
Open RushCaps in Telegram or right here on the website and grab your starter pack. It takes less than a minute.